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CURRICULUM VITAE

Max van der Laan

Skills

 

Traditional/Digital Art

3D Modelling

2D/3D Animation

C#/C++ Programming

Filming & Editing

Live Streaming

Languages

 

Finnish

English

Dutch

Positions of responsibility

 

Students' union chairman

2013

Student's union member

2012

Projects

 

Released

Tohvelipossu: Pannusta pataan
Android OS
A commissioned flappy bird type game with little more action

https://play.google.com/store/apps/details?id=com.PimenovMedia.TohveliPossu

Game design - Art - Coder

Skyrunner
PC
2D action game

https://drowsybatgames.itch.io/skyrun

Art co-director - Environment artist

Still in the works

Unnamed 3D Touhou fan game
PC

3D platformer game project I'm working on alone

Game design - 3D modelling and animation - Programmer

Rising Cut
(Used to be BushyBlade)
PC

3D Fighting game inspired by PS1 game Bushido blade

Art Director - Character illustrator/designer - 3D modeller - 3D animator

Ended projects

Revenge of the Kage
PC

3D action game inspired by Muso games

Character illustrator and co-designer - 3D modeller

Shroomboy
PC

2D top-down perspective puzzle game

Environment designer - Puzzle designer - programmer

3D Bomberman type game
PC

Bomberman in an open 3D area

Lead programmer - Audio programmer

2D Knight platformer
PC

Platformer inspired by Downwell

Character illustrator and co-designer - 3D modeller

Education

 

Helsinki Vocational College
Game Programmer, Software Developer, Bachelor's Degree in Information and Communication Technology
2019-2021

After some time I thought to expand my skill's to have supportive skills that will help me. Programming skill are a natural fit to my 3D art skill as it help me to work more independently in video game development. It also gives me chops to become a technical artist when needed.

Helsinki Vocational College
Vocational upper secondary qualification in audiovisual communication, media assistant
2015-2017

I enlisted to further perfect my art and learn ways to implement my artistic skills into interactive media. 1st year mostly covered other aspects of media I've been familiar with like video editing, filming and illustration. It was a nice refresher for the basics and I got little better with the advanced stuff. End of the 1st year and the 2nd year were I learnt 3D and advance aspects of it.

HEO
Filming and Animation
2013-2014

 

In a journey to improve my understanding of illustration and ways to use my skills I went to HEO. There I learned the basics of filming and video editing, but most importantly I learned animation.

 
Viherlaakson college
Art class
2009-2010

There was a separate class that had more art courses to choose from in Viherlaakso college. To get there you had to send art you've done, after that they judge and choose which applicants get in.

Work Experience

 

Game developer/Artist for Pimenov Media
2021 - 1 month

I was commissioned to create a small tie-in mobile game and illustrations for them.

You can read more about it on the Game Works page and Art page.

Game Team at Digitalents
2017-2018

Here I was given responsibility over character design, character modelling and animation, VFX/particle effects and technical artistry.
You can read more about it on the Game Works page.

Civilian service at Tapiola library
2014-2015

Something to note about this is that I did media content for work. Aside from the usual library work I had, I was assigned frequently assigned to make content and help customers with media problems. Works I did was Video book review filming & editing, Editing guidance and server maintenance

(video game). Filming was difficult due to lack of actual equipment but I made the most out of it.

Internship at Napakka Oy
2012 - 2 weeks
Internship at Afasiakeskus
2011 - 2 weeks
Construction site cleaner at We Partness Oy
2013-2014
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